Let's keep our distance!
Siege » Devlog
Hi everyone!
Today I've got some new cool features coming to Siege to present to you!
A NEW WEAPON: THE BOW!
- A new weapon which will help you keeping your distance from most enemies you'll encounter!
- It can shoot arrows in any direction, but keep in mind: every time you turn, you'll have to re-aim!
- Arrows fired from a bow can damage the enemy really heavily, depending on how much you load it!
- Arrows' speed depends on how the bow is loaded, so take good aim!
STACKABLE ITEMS! (test)
I'm testing a new game mechanic, to keep your inventory in order: stackable items!
This will be applied to all items that can be collected in large quantities, with a maximum limit to be defined...
AND MORE!
- Now, the weapon "Forest Katana" has been renamed in "Wooden Blade".
- Fixed some bugs regarding map generation.
- Added a "SKIP" button which appears at the beginning of cutscenes.
- I'm working on all sound effects in the game!
- Fixed several bugs all around the game!
That's all for now!
Don't forget to subscribe to my YouTube channel! < https://www.youtube.com/@_time_sup_ >
And follow me on my profile page on Itch.io! <https://t-m-s.itch.io/>
See you soon!
Files
Siege.rar 25 MB
14 days ago
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Siege
A new 2d adventure game in development!
Status | In development |
Author | TMS |
Tags | 16x16, 2D, Pixel Art |
More posts
- Some changes!12 days ago
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